Do we need to do a write in campaign to get a Brute like Zed. Throw the WPC some dosh and bring on the Brute.
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NOD;n2267063 said:If you're refering to the giant ape that blocked bullets in kf1, then no.
Aleflippy;n2267134 said:...... As for the shiver... really guys? After complaining for so long about the teleporting zeds, you wish to have... a teleporting zed!?
ButtProblems.;n2267106 said:We had a massive debate over crawlers pushing people an inch too far with jump attacks, I don't think the Brute throwing people against walls is a step in the right direction. ........
FoolishNinja;n2267082 said:.... A teleporting zed would be great and I think TWI already has some great ideas for new zeds.
ButtProblems.;n2267106 said:We had a massive debate over crawlers pushing people an inch too far with jump attacks, I don't think the Brute throwing people against walls is a step in the right direction. A big zed that takes full advantage of the new perk mechanics and requires new strategies? Sure, but we've got plenty of "big" guys right now. There was a good thread about a new zed concept a while ago. I suggested a flyer but then I remembered cliffracers were a thing.
FoolishNinja;n2267082 said:The FP has some features of the brute. I dont think thats necessary.
I would like to see shiver tho. A teleporting zed would be great and I think TWI already has some great ideas for new zeds.
Rattler;n2267195 said:You can name him Harambe as well.
xmrmeow;n2267212 said:Brute from amnesia would be better
FoolishNinja;n2267243 said:Whats wrong with one type of zed that could teleport?
He would just teleport next to you, hit you few times and then teleport again to another player. I that sounds interesting to me, tho
Escadin;n2267263 said:Now I'm gonna be serious: What about the fact that damage you cannot prevent and is instantly applied out of nowhere is bad game design?
I could petentially get warm with the idea of zed that uses teleportation as a defensive measure to save it's own life.