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KF Game Crashes When i Try To Join a Server

Wolfgam

FNG / Fresh Meat
Oct 27, 2014
2
0
When i try to join some servers my game crashes. My friends can join this servers but i can't :(

I'm on a Linux Ubuntu 14.04 computer and my graphics cards is updated.

I try this things to fix and i keep getting errors:

Verify Game cache in steam

delete system folder and verify cache

delete KillingFloor.ini and verify cache

delete ClienRegistry.blob and Steamappid.txt and verify cache

Nothing Helps

Here is the log of Game start and crash:

Log: Log file open, Wed Oct 29 11:07:51 2014
Init: Name subsystem initialized
Init: Version: 3339 (128.29)
Init: RO_VERSION: 1093
Init: KF_VERSION: 1062
Init: Compiled: Oct 16 2014 15:04:00
Init: Command line:
Init: (This is Linux patch version 3339.0)
Init: Character set: Unicode
Init: Base directory: /home/joaoguilherme/.local/share/Steam/SteamApps/common/KillingFloor/System/
Init: Ini:KillingFloor.ini UserIni:User.ini
Init: Build label: Build UT2004_Build_[2004-11-11_10.48]
Init: Object subsystem initialized
Warning: Missing Class Class Editor.TransBuffer
Log: Initializing OpenGLDrv...
Log: binding OpenGL library...
Log: Game class is 'KFCinematicGame'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 8.930164...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: KFIntro.rom?Class=Engine.Pawn?Character=Pyro_Blue?team=1?Sex=M?Name=Wolfgam
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 39548->39548; refs: 419298
Log: Game class is 'KFCinematicGame'
Log: Bringing Level KFIntro.myLevel up for play (0) appSeconds: 9.509150...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Created and initialized a new SDL viewport.
Log: ALAudio: Using ALC_EXT_capture to record audio.
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Log: STEAMSTATS: Stats Are Now Enabled
ScriptLog: New Player Wolfgam id=20b300195d48c2ccc2651885cfea1a2f
Log: TTS: No output filename specified.
Log: Enter SetRes: 1280x960 Fullscreen 1
Log: OpenGL
Localization: No localization: KillingFloor.General.Product (int)
Log: GL_VENDOR : X.Org
Log: GL_RENDERER : Gallium 0.4 on AMD RS780
Log: GL_VERSION : 3.0 Mesa 10.1.3
Log: OpenGL: Device supports: GL
Log: OpenGL: Device supports: GL_EXT_bgra
Log: OpenGL: Device supports: GL_ARB_texture_compression
Log: OpenGL: Device supports: GL_EXT_texture_compression_s3tc
Log: OpenGL: Device supports: GL_ARB_texture_cube_map
Log: OpenGL: Device supports: GL_ARB_texture_env_combine
Log: OpenGL: Device supports: GL_NV_texture_env_combine4
Log: OpenGL: Device supports: GL_ATI_texture_env_combine3
Log: OpenGL: Device supports: GL_ARB_texture_env_crossbar
Log: OpenGL: Device supports: GL_EXT_texture_lod_bias
Log: OpenGL: Device supports: GL_ARB_multitexture
Log: OpenGL: Device supports: GL_APPLE_vertex_array_object
Log: OpenGL: Device supports: GL_ARB_multisample
Log: OpenGL: Device supports: GL_EXT_texture_filter_anisotropic
Log: OpenGL: Device supports: GL_ARB_vertex_buffer_object
Log: OpenGL: Device supports: GL_EXT_framebuffer_object
Log: OpenGL: Device supports: GL_ARB_texture_non_power_of_two
Log: OpenGL: Device supports: GL_EXT_stencil_wrap
Log: OpenGL: Device supports: GL_EXT_framebuffer_blit
Log: OpenGL: Device supports: GL_ARB_texture_float
Log: OpenGL: Device supports: GL_ATI_texture_float
Log: OpenGL: C32 RGB888 Z24 S0
Log: OpenGL: Level of anisotropy is 1.000000 (max 16.000000).
Log: OpenGL: Have 0 multisamples buffers, 0 samples.
Log: OpenGL: Failed to get a multisample GL context
Log: OpenGL: Using GL_EXT_framebuffer_object for render-to-texture.
Log: OpenGL: Forcibly disabled stencil operations.
Log: OpenGL: calling Trip_PostFXOpenGL::Init() ...
Log: Trip_PostFXOpenGL: Init started
Log: Trip_PostFXOpenGL: Initializing MojoShader...
Log: Trip_PostFXOpenGL: Compiled against MojoShader changeset hg-1109:51292bd4476b
Log: Trip_PostFXOpenGL: Linked against MojoShader changeset hg-1109:51292bd4476b
Log: Trip_PostFXOpenGL: MojoShader thinks the best profile for this system is 'glsl120'
Log: Trip_PostFXOpenGL: Trying MojoShader profile 'glsl120'
Log: Trip_PostFXOpenGL: Using MojoShader profile 'glsl120'
Log: Trip_PostFXOpenGL: Building render targets...
Log: Trip_PostFXOpenGL: Bloom is unsupported.
Log: Trip_PostFXOpenGL: Compiling GPU shaders...
Log: Trip_PostFXOpenGL: Linking GPU programs...
Log: Trip_PostFXOpenGL: Unreferencing GPU shaders...
Log: Trip_PostFXOpenGL: Setting default uniforms...
Log: Trip_PostFXOpenGL: Building material states...
Log: Trip_PostFXOpenGL: Building vertex streams...
Log: Trip_PostFXOpenGL: Init finished successfully.
Log: Trip_PostFXOpenGL: BloomCap = false
Log: Trip_PostFXOpenGL: GPUCalcAvgLum = true
Log: Trip_PostFXOpenGL: DownSample_Cap = false
Log: Trip_PostFXOpenGL: SLISupportActive = false
Log: Trip_PostFXOpenGL: SLIOnFrame = true
Log: OpenGL: Trip_PostFXOpenGL::Init() successful!
Log: Startup time: 21.246715 seconds
Log: Precaching: KFIntro.LevelInfo0
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: Allocating dynamic index buffer.
Log: Allocating dynamic vertex buffer.
Log: Finished precaching geometry in 0.010 seconds
Log: Finished precaching textures in 0.167 seconds
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Pyro_Blue
Log: URL: Adding default option team=1
Log: URL: Adding default option Name=Wolfgam
Log: Browse: Index.rom?disconnect?Class=Engine.Pawn?Character=Pyro_Blue?team=1?Name=Wolfgam
Log: Failed; returning to Entry
Log: GP=FALSE
Log: Spawning new actor for Viewport SDLViewport
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
ScriptLog: New Player Wolfgam id=20b300195d48c2ccc2651885cfea1a2f
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Warning: KFServerBrowser Package.KFServerBrowser (Function GUI2K4.UT2k4ServerBrowser.InitComponent:0040) Accessed None 'ch_Standard'
Warning: KFServerBrowser Package.KFServerBrowser (Function GUI2K4.UT2k4ServerBrowser.InitComponent:005C) Accessed None 'ch_Standard'
Log: Resolving redorchestragame.com...
Log: Defaulting to false
ScriptLog: UT2k4Browser_ServerListPageFavorites Spawned new ServerQueryClient 'Entry.ServerQueryClient'
ScriptLog: perks=true
ScriptLog: difficulty=0
Warning: KFServerListPageFriends Package.KFServerListPageFriends (Function KFGUI.KFServerListPageInternet.GameTypeChanged:0081) Accessed None 'li_Server'
ScriptLog: perks=true
ScriptLog: difficulty=0
Warning: KFServerListPageInternet Package.KFServerListPageInternet (Function KFGUI.KFServerListPageInternet.GameTypeChanged:0081) Accessed None 'li_Server'
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.none': Can't resolve package name
Log: Resolved redorchestragame.com (198.46.140.34)
Log: Defaulting to false
Log: Defaulting to false
ScriptLog: PreClientTravel
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Pyro_Blue
Log: URL: Adding default option team=1
Log: URL: Adding default option Name=Wolfgam
Log: Browse: 189.18.204.232:7705/Index.rom?Class=Engine.Pawn?Character=Pyro_Blue?team=1?Name=Wolfgam
Critical: ReadFile beyond EOF 0+4/0
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing USDLClient::ShutdownAfterError
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Exit: Exiting.
Log: FileManager: Reading 0 GByte 260 MByte 251 KByte 631 Bytes from HD took 9.519854 seconds (3.699127 reading, 5.820727 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, Wed Oct 29 11:08:53 2014
 
I googled "ReadFile beyond EOF 0+4/0" error and came across a few Unreal forums about the same issue. Some believe it is a map issue.

You can try deleting the map folder and verifying game cache and see if that works.

Otherwise, I'm tempted to call this an issue with linux. Hopefully other linux users that had this issue have it resolved and can assist you :(
 
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