It's been discussed up and down, left and right, but all in various threads, so nothing really connected.
The year is 2012 now, the boxart of RO2 says "The next Generation of WWII Shooters starts here!" It is my understanding that the next generation means a large step forward compared to the predecessors. Actually the whole visual of RO2 can be compared to CoD WaW (not the gameplay just the things you see like animations etc.)
A real step forward would have been to include full body awareness to 1st person view as it adds a lot to immersion and atmosphere. And atmosphere is particularly a part on which RO should still and always has differed from other WWII games.
As I remember discussions on this a thesis was that people might shoot their own legs (on purpose). Crysis did allow you to aim this far down/close to your limbs. One could go the same way or one could say it's a realism shooter, so if people can kill themselves with their own handgrenades they may also kill themselves by shooting their legs/feet.
Another was that if you were to aim down to shoot an enemy below your feet might be on your way. First off there's a 1-2% chance that the enemy is standing exactly below you. If that is the case and you are not able to move backwards to get the enemy in your sights, you'd die anyway no matter there's your feet or not.
Also it was never a problem in Crysis to fight enemies below you. No issues with your feet. I can assure that.
I remembered that I once heard something about this in an interview with TWI.
This video here dates from the Gamescom 2010, go for 5:57 and listen to the next 2 mins.
Ez25 Newsreel - Tripwire RO-Heroes of Stalingrad Interview on Gamescom 2010 - YouTube
Believing this intel it seems that Tripwire had this implemented already but threw it out again. As the beta has been re-opened to everyone in possess of RO2. How about adding this feature to see it in life action. Of course only if it's not an early stage work that hardly works.
So, your thoughts lads (as always )!
The year is 2012 now, the boxart of RO2 says "The next Generation of WWII Shooters starts here!" It is my understanding that the next generation means a large step forward compared to the predecessors. Actually the whole visual of RO2 can be compared to CoD WaW (not the gameplay just the things you see like animations etc.)
A real step forward would have been to include full body awareness to 1st person view as it adds a lot to immersion and atmosphere. And atmosphere is particularly a part on which RO should still and always has differed from other WWII games.
As I remember discussions on this a thesis was that people might shoot their own legs (on purpose). Crysis did allow you to aim this far down/close to your limbs. One could go the same way or one could say it's a realism shooter, so if people can kill themselves with their own handgrenades they may also kill themselves by shooting their legs/feet.
Another was that if you were to aim down to shoot an enemy below your feet might be on your way. First off there's a 1-2% chance that the enemy is standing exactly below you. If that is the case and you are not able to move backwards to get the enemy in your sights, you'd die anyway no matter there's your feet or not.
Also it was never a problem in Crysis to fight enemies below you. No issues with your feet. I can assure that.
I remembered that I once heard something about this in an interview with TWI.
This video here dates from the Gamescom 2010, go for 5:57 and listen to the next 2 mins.
Ez25 Newsreel - Tripwire RO-Heroes of Stalingrad Interview on Gamescom 2010 - YouTube
Believing this intel it seems that Tripwire had this implemented already but threw it out again. As the beta has been re-opened to everyone in possess of RO2. How about adding this feature to see it in life action. Of course only if it's not an early stage work that hardly works.
So, your thoughts lads (as always )!