The more players alive in the game the lower your framerate, regardless of if you can see them or not.
Proof - was staring at an inactive portion of apartments when one team was out of reinforcements. 5 members of that team died quickly and gained 10 fps avg from 45 to 55 without anything happening in my view.
Likewise it is obvious that 64 player servers get a much lower framerate than an empty server
Reducing player model quality doesn't seem to make much of a difference
Proof - was staring at an inactive portion of apartments when one team was out of reinforcements. 5 members of that team died quickly and gained 10 fps avg from 45 to 55 without anything happening in my view.
Likewise it is obvious that 64 player servers get a much lower framerate than an empty server
Reducing player model quality doesn't seem to make much of a difference
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