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Feedback from the Trading Floor

Up drop rate on crates and encrypted usbs. You're gunna make no profit from them since nobody can get them TWI... they're so rare that people would rather sell them on the market for $10 than open them.

If someone pays 10 dollars on the market they made a dollar on the sale of the crate. Then you have to assume that the person that purchased it opened it. They then made their portion of the 2.50 on that as well.

Just give it time. A new case dropped on CS today. People were paying $25 for them. By the time I got one they were only going for around $8.50. In a month they will be $.03.

Give it time, cost comes with rarity everything will equalize.
 
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If someone pays 10 dollars on the market they made a dollar on the sale of the crate. Then you have to assume that the person that purchased it opened it. They then made their portion of the 2.50 on that as well.

Just give it time. A new case dropped on CS today. People were paying $25 for them. By the time I got one they were only going for around $8.50. In a month they will be $.03.

Give it time, cost comes with rarity everything will equalize.

Not really, with a market this small (because of the droprate) just buy the majority, inflate the prices, make a profit later.
 
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It would actually make me VERY happy as a player if all of the people who throw huge tantrums over cosmetic DLC stopped playing the game altogether.

This is a co-op game. There is no room in any public server for people so incomprehensibly self-centered and entitled that they go ballistic over the idea of someone else having the option to ..etc etc etc ...

...There is no room in any public server for people so incomprehensibly self-centered and entitled

But it's cool to be incomprehensibly self-centered and entitled when it comes to trying to force and coerce people into playing a game specifically how YOU want them to play, ammiright?

For anyone interested, this is exactly what irony looks like.
 
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But it's cool to be incomprehensibly self-centered and entitled when it comes to trying to force and coerce people into playing a game specifically how YOU want them to play, ammiright?

For anyone interested, this is exactly what irony looks like.

No, it's not coercing others to play how I want them to play.
It is expecting that basic respect for people to play how he game is supposed to be played, with the game's objectives and the etiquette of online play kept in mind.
 
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But it's cool to be incomprehensibly self-centered and entitled when it comes to trying to force and coerce people into playing a game specifically how YOU want them to play, ammiright?

For anyone interested, this is exactly what irony looks like.

Expecting people to play in a way that does not completely disrupt the ability of other people to play and enjoy the game, as they paid good money to do, is not self-centered and entitled.

Self-centered and entitled is someone thinking that their personal right to play the game however they want somehow nullifies the rights of every other player.

The fact that you can't differentiate between the two is deeply disturbing.

It's like paying to enter a public pool and then squatting over and taking a big steaming dump in said pool. "But I paid to get in so I can do whatever I want!" right? No. You've disrupted the ability of all the other paying attendees to enjoy the pool and possibly damaged the reputation of the entire facility, and you should expect to be thrown out and banned from ever entering it again.

Video game servers are no different. If you go around ****ing in them, you aren't going to be welcome there.
 
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Some questions about Zedconomy

Some questions about Zedconomy

So i was just checking out the zed-conomy page link here

a bunch of things are ambiguous and I'm curious about. Okay so it starts right off plain and simple saying "free loot". Stuff will drop while fighting zombies and that's yours to keep. Is this stuff the same stuff that is available for purchase in the shop? What does it look like? also are the horzine supply crates filled with the same items? I read through the whole thing and feel like I'm still confused.
 
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So i was just checking out the zed-conomy page link here

a bunch of things are ambiguous and I'm curious about. Okay so it starts right off plain and simple saying "free loot". Stuff will drop while fighting zombies and that's yours to keep. Is this stuff the same stuff that is available for purchase in the shop? What does it look like? also are the horzine supply crates filled with the same items? I read through the whole thing and feel like I'm still confused.

There's zombies in Killing Floor 2? Since when?

Kappa+ross+20+minutes+into+painting+and+chill+and+he_8db7a0_5730677.png
 
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Honestly was expecting a hybrid system closer to the old KF1 system where you could buy skin packs or just get individual skins for stuff. I was so close, oh so close to dropping money on something like that.

Then i saw random drops. "ok" i thought, "maybe it will be like TF2 or some other games where i can just straight buy the item i want from you guys".

Then i check and find usb keys to unlock things, "ok, so maybe you get specific things you can pick and you can get what you want.."

I then realized that was stupid and went off to play a game. Got a drop, some sunglasses. "oh ****" i thought "maybe it's that random drops are fairly common and i won't have to buy a lot of this stuff, maybe i will find something cool yet like a gas mask to stick on Strasser or another camo fatigues for our good Lt.." i waited, and played, all while seeing updates form a bunch of other games.

And what is that i see creep out of the corner of my eye? God dam DE with warframe selling a mother ****ing dropship that you can customize the colour and skin on that you can call in to strafe the ever loving **** out of your enemies and from the ring side Blizzard with Heroes of the Storm with skins i can actually pick out to make my selected heroes look even more badass on sale at 50% off and still cheaper than nearly anything on the community market.

Sorry to say it but being able to just pick what you want will win out every time over waiting for random drops, paying for chance at a random item or having to skim through the community market hoping someone is selling what you want for less than an arm and a leg. Last game's system was very successful and i really don't get why something like that wasn't just offered instead or even along side what we have now. I would have gladly dropped 5-10 bucks for a pack or set of items i liked but there is no way im dealing with the community market to do so with many items costing upwards of 10 dollars a piece.
 
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Honestly was expecting a hybrid system closer to the old KF1 system where you could buy skin packs or just get individual skins for stuff. I was so close, oh so close to dropping money on something like that.

Then i saw random drops. "ok" i thought, "maybe it will be like TF2 or some other games where i can just straight buy the item i want from you guys".

Then i check and find usb keys to unlock things, "ok, so maybe you get specific things you can pick and you can get what you want.."

I then realized that was stupid and went off to play a game. Got a drop, some sunglasses. "oh ****" i thought "maybe it's that random drops are fairly common and i won't have to buy a lot of this stuff, maybe i will find something cool yet like a gas mask to stick on Strasser or another camo fatigues for our good Lt.." i waited, and played, all while seeing updates form a bunch of other games.

And what is that i see creep out of the corner of my eye? God dam DE with warframe selling a mother ****ing dropship that you can customize the colour and skin on that you can call in to strafe the ever loving **** out of your enemies and from the ring side Blizzard with Heroes of the Storm with skins i can actually pick out to make my selected heroes look even more badass on sale at 50% off and still cheaper than nearly anything on the community market.

Sorry to say it but being able to just pick what you want will win out every time over waiting for random drops, paying for chance at a random item or having to skim through the community market hoping someone is selling what you want for less than an arm and a leg. Last game's system was very successful and i really don't get why something like that wasn't just offered instead or even along side what we have now. I would have gladly dropped 5-10 bucks for a pack or set of items i liked but there is no way im dealing with the community market to do so with many items costing upwards of 10 dollars a piece.

Nailed it. I even went so far as to get one of each crate & buy a keys for both from TWI. I knew it was a gamble but I don't go to the casino & I thought 'F it' maybe I'll get something that I can turn around & sell again till I get what I want. Nope not really... at least not for a week (thanks Steam Market). Anyway yeah this lotto where 90% of the goods are different color combos on the same baseball hat, bandana, ski mask, & eye-patch is disappointing. It also is disappointing to see that some of cooler items have been broken into 2-3 pieces (Van Alberts for example). Anyway I knew the items would be costly to get & that it'd be a huge gamble... but meh I was ok with my financial-gambling backing. I just hope to see some changes in the future that I don't have the same mentality for it as a casino... (You are investing only $20 in luck... double-it & you Won [Stop]... otherwise keep re-investing your winning in your luck till you lose the original investment, double it, or are satisfied [got what I wanted out of it.])[/Stop]
 
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Can we please talk about how 2.49 in this game is way too much for a key? I know I and a few others fellas talked it through, but I'd like to see more people's opinions about it. Or else it might be just forgotten and the prices kept at 2.49

I just feel like it's way to much for one item that is completely random. Looking back at Killing floor you could get a skin pack of 4 or like 8 dollars and it was skins you actually wanted. Even with Tf2 many of the items that were random drops (which also dropped amazingly frequently, just from playing a few matches i a day i distinctly remember getting 3 and 4 items a day) could also be bought directly so you could skip the hassle. Having to wait for a drop of a crate then have to pay 2.50 for a chance at something kinda pisses me off a bit, especially if the weapon i got from it was something i never ****ing used like the M79, the m4, or another weapon i barely pick up or a character item that i will never use or want.

Another thing i liked the skin system in the previous game because i knew exactly where my money was going, to the developers. Now really it's only the keys you buy and with the market most of it is going to the person selling it. If for example i bought a gas mask for a character that cost 5 dollars i know that only about 10% of that is going to the devs and the rest is just going to someone who is going to maybe buy a new key but will most likely go off and buy something else.

In other words tripwire, adopt a model closer to what warframe, TF2 or a lot of other games have. Tier economy works and a lot of people like it. Though it is a F2P game prices can be adjusted to be fair for the community, to allow you to make money by direct purchase of items to skip the BS of random drops and still have a community market and trading system. People who have the money like being able to buy exactly what they want and lets face it, killing floor 2 does not have the player base or reputation to drag in those mythical $10,000 CS:GO items

TL;DR: -$2.50 is way to much for a random chance at a skin you may not even want
-When i buy on the community market im not sure where my money is going and that makes me reluctant to
buy.
-Just allowing people to buy an item right from you alongside the community market with better drops would
make you more money, make a lot of people happy and make people less reluctant to participate in the market
 
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Well, i read through a lot of the complaints, and one of the most legit complaints is the issue with early release declared as early access.

Now i do think that it's alright to handle an early release like TWI do, but people do expect something else when they get EA, especially: the feel like they're contributing with playtesting. This "early release" vs. "early access" issue is even more highlighted by the ingame shop. Personally i don't have any problem with cosmetic items, but it gives a weird impression of what TWI are trying to achieve. Good things they didn't become politicians :D Doing great things and managing to look bad while doing it isn't that easy.

It really does not help that this "Early Access" is marketed quite aggressively, being on sale and having free weekends, with regular development updates labeled as "content upgrade" - i mean, seriously? YES, they have an awesome product, and yes i do think it's worth the money even in it's current state, but the gaming community consists of sissy whiny 15-year-olds that are very, very sensible, and TWI are messing with their community for no good reason by handling their product the way they do. I'm sure they have their reasons and i'm also sure that they have good sales already, but reputation is something that is hard to build up and is lost quickly. In my humble oppinion, it's just not handled well.
 
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My biggest problem is that I can't support TWI the way the market is done.

Instead of my buying cosmetics from TWI - they alienate me by making me get crates and keys and open them for a chance of getting something and if I don't want to do that I have to go to the steam market where kids who got lucky are selling skins for 300 euro. I have no problems with skins costing 300 euro. I paid 20 euro for Completely overkill pack that is 4 masks. But I paid them to support the developer - not to some russian trader who got lucky or opened 1000 crates from the store credit he got from playing CS and TF2.

I want clean and clear transaction between me and TWI. I pay them money - they give me ingame swag - I don't care if it's DLCs, Microtransactions or whatever - just not what it is right now. It's stupid and is making me quit the game. I will probably stick a bit more to see what will happen but I don't see a future in this game. All the vets I know don't play it and are still playing KF1. All the people who play KF2 now are playing only to get drops and are half of them idle - the other half trolls that ruin your game.

If TWI don't do something about me and people like me who actually want cosmetics to use them in the game - soon there will be only supply and no demand and the artificial rarity will last only so much when there is no one buying the prices will go down really fast. No matter how rare and crapy the drops are - like seriously? I got a white flatcap like over 10 times by now ...
 
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