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3D & Animation exporting to and from udk to fbx in maya

acidchalk

Grizzled Veteran
May 24, 2009
155
0
Ok so i need a bit of a hand here. So i have a model in udk with 20 elements under lodinfo well i didn't back it up like a dummy and now when i export to fbx and back into maya it only comes through with about 6 maters in the hypershade. So when i bring it back into udk after my adjustments the dang thing only has 6 elements. Can anyone tell me what i'm doing wrong?