Dual machetes = quick attack, moderate damage?
Katana = quick attack, heavy damage?
Dual machetes = insanely fast attack speed, short range, would be better than katana for groups of trash specs.
Katana = decent attack speed, medium range, good power. Everyone's favorite general purpose specimen slicer, the best weapon to have out in an uncertain situation.
Military-grade infantry morningstar? (my idea) = very slow attacks that come out slowly, but can kill multiple specs with a regular swing, alternate fire is an overhead swing with the power to insta-gib husks or stun a FP with a head shot (requires perfect timing). Has the longest reach by far as it is a pole weapon, but is inefficient against weaker specs and weighs a ton.
Those are just my ideas for what I'd like to see as the high tier berserker weapons. Each one serves a different purpose, so there would actually be a reason to carry them all at once. It would be nice not to even have to pull a gun except for crawlers.
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