Hello,
Is there a way to set amount of ammunition that each deafult gun have? Is this possible with some kind of mutator?
Is there a way to set amount of ammunition that each deafult gun have? Is this possible with some kind of mutator?
Hello,
Is there a way to set amount of ammunition that each deafult gun have? Is this possible with some kind of mutator?
so does red orchestra, which this game has a ton of assets from, so the coding is probably already there, twi just didnt want it in kf.
I'd love to see a realism type mutator, for instance, each mag holds 20, you have 4 mags, if you have 10 rounds left in your mag and reload, that mag goes to the back of your mag amount and you reload from a full/highest remaining, if you reload to that mag again, it will have 10 in it, if you empty a mag, you drop it (so its not in your list of mags.
If people remember Operation Flashpoint: Cold War Crisis, it had this system of reloading.
Also tried a mod while back for some game. (think it was battlefield 2) where you had that sort of reload as you say. with a twist. where you had 2 reload buttons. 1 to reload your gun. 2nd one was if you had 2half full magazines. you could take the bullets from one and over to the other.
Omg why I cannot post a reply??
EDIT
There you go I want to set mag count on my server without disabling the perks - i'm using server perks anyway. I saw something like this on KF Maniacs servers.