Both the crosshairs and red orchestra's free aim pointing are both just simulations of real life point shooting, which in reality is about feeling where the gun is pointing, not looking at the crosshairs or where the barrel is pointing (you actually look at the target, not the gun).
Even though neither way of doing it is perfectly realistic, I much prefer RO's method because it makes point-shooting an acquired skill, just like it is in reality.
Even though neither way of doing it is perfectly realistic, I much prefer RO's method because it makes point-shooting an acquired skill, just like it is in reality.
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