In testing out the Crossbow last night, I came to the conclusion that it really is on a par with the Boomstick in terms of tier 2 awesomeness. Ok, so it's not as good as dealing with hordes of trash zeds due to having to reload after each bolt and there are fewer bolts carried than shells for the Boomstick, and it's almost twice the weight. However, it's the bigger zeds where the Boomstick drops in performance compared to the Crossbow.
In HoE solo mode conditions, a Scrake died in just 2 bolts to the head; the first one even stunned the Scrakes for a few seconds (great news for Support players!). But what's even more impressive than that, is that it also took just 2 bolts to decapitate a Fleshpound! At first I was thinking that maybe the bolt by default does an absolutely absurd amount of damage but when crunching the numbers in my head, I realised that it wasn't possible for them both to die to just 2 bolts while the damage to the Fleshpound was halved.
So to confirm this, I tested it on 6P HoE conditions. Scrakes took 5 bolts to the head to die, but Fleshpounds only needed 4! This confirms that the Crossbow bolts deal in piercing damage. Needless to say, everything below a Scrake also died to a single headshot. So for solo mode Scrakes to die in 2 bolts and 6P Scrakes dying in 5, the minimum amount of damage a bolt to the head deals has to be at least 375 damage. And bear in mind, these numbers are off-perk; we don't even know what passive bonuses or skills the SS perk will do to buff this sort of damage output!
My biggest concern with the Crossbow though (apart from being seemingly overpowered) even as an off-perk choice, let alone the SS perk not being around yet, is it risks making the Demo look incredibly redundant. Think about it: 4 headshots to decap a 6P HoE Fleshpound solo with a long range tier 2? A lvl 25 Demo needs 6 rockets to take one down in the same conditions and that's if they're not swapping between explosives just to crank up the DPS. The Crossbow reloads quicker, can deal considerable damage to head health, can stun Scrakes as well and is considerably cheaper AND lighter to carry than an RPG-7 or the other Demo gear combined.
In fact, I can easily imagine a Demo player making the Crossbow their 'main' weapon while using C4 (and Nukes) and the HX25 to deal with trash zeds. Think how easy it would be to stun Fleshpounds with dynamite while you (and maybe others too) fire away with Crossbow bolts.
In HoE solo mode conditions, a Scrake died in just 2 bolts to the head; the first one even stunned the Scrakes for a few seconds (great news for Support players!). But what's even more impressive than that, is that it also took just 2 bolts to decapitate a Fleshpound! At first I was thinking that maybe the bolt by default does an absolutely absurd amount of damage but when crunching the numbers in my head, I realised that it wasn't possible for them both to die to just 2 bolts while the damage to the Fleshpound was halved.
So to confirm this, I tested it on 6P HoE conditions. Scrakes took 5 bolts to the head to die, but Fleshpounds only needed 4! This confirms that the Crossbow bolts deal in piercing damage. Needless to say, everything below a Scrake also died to a single headshot. So for solo mode Scrakes to die in 2 bolts and 6P Scrakes dying in 5, the minimum amount of damage a bolt to the head deals has to be at least 375 damage. And bear in mind, these numbers are off-perk; we don't even know what passive bonuses or skills the SS perk will do to buff this sort of damage output!
My biggest concern with the Crossbow though (apart from being seemingly overpowered) even as an off-perk choice, let alone the SS perk not being around yet, is it risks making the Demo look incredibly redundant. Think about it: 4 headshots to decap a 6P HoE Fleshpound solo with a long range tier 2? A lvl 25 Demo needs 6 rockets to take one down in the same conditions and that's if they're not swapping between explosives just to crank up the DPS. The Crossbow reloads quicker, can deal considerable damage to head health, can stun Scrakes as well and is considerably cheaper AND lighter to carry than an RPG-7 or the other Demo gear combined.
In fact, I can easily imagine a Demo player making the Crossbow their 'main' weapon while using C4 (and Nukes) and the HX25 to deal with trash zeds. Think how easy it would be to stun Fleshpounds with dynamite while you (and maybe others too) fire away with Crossbow bolts.