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Mac Crash on startup

Dr_Mozg

Grizzled Veteran
May 1, 2012
117
4
Hi!
I've got a problem, KF began to crash on startup, it was working fine, I've got Mac OS 10.7.4 and I didn't update it for a long time. I don't remember, but it seems to me, that KF could run after the last update, but I'm not sure if I ran it.
Here's the log.
Code:
Log: Log file open, Fri Sep 14 09:45:47 2012
Init: Name subsystem initialized
Init: Version: 3339 (128.29)
Init: RO_VERSION: 1019
Init: KF_VERSION: 1037
Init: Compiled: Aug 24 2012 17:23:53
Init: Command line: @
Init: (This is Mac OS X patch version 3339.0)
Init: Character set: Unicode
Init: Base directory: /Users/dima/Library/Application Support/Steam/SteamApps/common/KillingFloor/System/
Init: Ini:KillingFloor.ini   UserIni:User.ini
Init: Build label:  Build UT2004_Build_[2004-11-11_10.48]
Init: Object subsystem initialized
Warning: Missing Class Class Editor.TransBuffer
Log: Initializing OpenGLDrv...
Log: binding OpenGL library...
Log: Game class is 'KFCinematicGame'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 3.942341...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: @?Class=Engine.Pawn?Character=Harold_Lott?team=1?Sex=M?Name=D-MaSTeR
Warning: Failed to load '@': Can't find file '@'
Warning: Failed to load 'Level None.MyLevel': Can't find file '@'
Critical: Failed to enter @: Can't find file '@'
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing USDLClient::ShutdownAfterError
Exit: Exiting.
Log: FileManager: Reading 0 GByte 44 MByte 709 KByte 757 Bytes from HD took 0.315602 seconds (0.046322 reading, 0.269280 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, Fri Sep 14 09:45:51 2012
What's that thing file "@"?
I tried deleting killingfloor.ini, but it didn't help.
 
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