Has anyone had any luck compiling a mutator with RO2? It's a bit different from RO:Ost, and oddly enough I can't seem to find a tutorial that applies.
I've created my package folder in the development/src directory (inside a classes subfolder), and added +EditPackages=MyPkgName in config/defaultengine.ini [UnrealEd.EditorEngine], but there is no ucc.exe to use to compile. Any suggestions?
I've created my package folder in the development/src directory (inside a classes subfolder), and added +EditPackages=MyPkgName in config/defaultengine.ini [UnrealEd.EditorEngine], but there is no ucc.exe to use to compile. Any suggestions?