Begin Map
Begin Actor Class=ScriptedTrigger Name=ScriptedTrigger1
Begin Object Class=Action_WAITFOREVENT Name=Action_WAITFOREVENT1
ExternalEvent="bullpuppickuptrigger"
End Object
Actions(0)=Action_WAITFOREVENT'myLevel.Action_WAITFOREVENT1'
Begin Object Class=ACTION_SpawnActor Name=ACTION_SpawnActor1
ActorClass=Class'KFMod.BullpupPickup'
ActorTag="Bullpuppickup1"
End Object
Actions(1)=ACTION_SpawnActor'myLevel.ACTION_SpawnActor1'
Begin Object Class=Action_TRIGGEREVENT Name=Action_TRIGGEREVENT0
Event="Bullpuppickupmover1"
End Object
Actions(2)=Action_TRIGGEREVENT'myLevel.Action_TRIGGEREVENT0'
Begin Object Class=Action_WAITFORTIMER Name=Action_WAITFORTIMER0
PauseTime=0.010000
End Object
Actions(3)=Action_WAITFORTIMER'myLevel.Action_WAITFORTIMER0'
Begin Object Class=ACTION_DestroyActor Name=ACTION_DestroyActor1
DestroyTag="Bullpuppickup1"
End Object
Actions(4)=ACTION_DestroyActor'myLevel.ACTION_DestroyActor1'
Begin Object Class=ACTION_DestroyActor Name=ACTION_DestroyActor2
DestroyTag="bullpupusetrigger"
End Object
Actions(5)=ACTION_DestroyActor'myLevel.ACTION_DestroyActor2'
Level=LevelInfo'myLevel.LevelInfo0'
Region=(Zone=LevelInfo'myLevel.LevelInfo0',iLeaf=31,ZoneNumber=1)
Tag="ScriptedTrigger"
PhysicsVolume=DefaultPhysicsVolume'myLevel.DefaultPhysicsVolume0'
Location=(X=-427.612854,Y=-5740.013184,Z=-1799.000000)
bSelected=True
End Actor
Begin Surface
End Surface
End Map