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Code change skin with code ?

Look into Fennichs mutator on how he did it. The skins are usually defined in the .upl file which will not be pushed to the client from the server in the case the client doesnt have the file. The skins defined in the Pawn classes are only fall backs (you'll see when you get deeper in to the species and roles).

There however is a way to make your roles use your skins.
Check here (http://unreal.epicgames.com/UT2003/tutorials/push/) on how to do it.
 
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