something HAS to be done about maps balanced for Japanese and their inferior firepower. The US side seems to get a freebie or at least a hefty advantage when selecting a map that is balanced for the Japanese in campaign mode. To me, a map designed for bolt action-ed players attacking, a semi-auto team(plus lamethrowers), flipped the other way around seems a little broken and jut plain silly. An easy way to fix is is to lock out such maps when the allies attack
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