i am against, reminds me bf3 mines icons,
Ok so for you when a japonese and an american soldier are fighting with bayonette on a booby trap, and both have their feet on it it's logical for you that only the american soldiers triggers the grenade and die on the trap...
Yeah you're right, it don't remind at all Bf3
Not even speaking of people planting nades in non appropriate locations, preventing you from moving quickly without having to shoot them to pass in a tight spot or stay stuck because shooting them will hit other people at proximity or even stupid people planting nades in some "strategic locations" like in front of a bunker entry while there is still some people inside, no way to get out of the bunker, shoot the nade and get damages to all people inside the bunker or run into it and die, works also if nobody in the bunker, then you need to blow up the nade to use the bunker again if you want to ...
I'm more agree with this part of your argument, some games took the part to let the side which plant the nade invincible to it, but to prevent unlogical things like japonese walk on booby trap, when they pass over it the nade explosed but don't injured the japonese, just suppress him.
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