Ok, the issue I'm addressing is that the berserker class is a bit overpowered and the people who play as them are ruining the fun and group play that started to form as you leveled. The berserk class and its op could and did help teamplay but now as they level into 20s they hurt the game.
Most of the fun in this game was teamplay and although it was chaotic at first but as you learn group play got better. Eventually the game turned into a team grouped together, grabbing ammo or grenades off each other when needed, and me as a medic healing everyone around. The berserker would be part of the group slicing everything around which was good cause as a medic I would use him as a tank, letting him keep my area clear so I can stay on top of healing, while at the same time making sure to keep healing him no matter how minor his wounds to keep a strength buff on him.
Now berserker do one of the two things only:
completely abandon the party cause in the 20s there so damage resistance than can almost solo a round as long as they keep moving and jumping or run to a specific cheap area on the map that covers their back and sides and spam follow me on the chat cause as long as they dont get surrounded they can take tons of damage head on and kill the zeds before they die. This is on suicidal by the way...
Both scenarios breaks teamplay and increases individual non berserk players chances at death significantly. And as I hear more and more people say over the chat "wow berserker is so op, im going to level one next" I sigh and tell myself that after I get the platinum trophy, I should move on to a different game.
Most of the fun in this game was teamplay and although it was chaotic at first but as you learn group play got better. Eventually the game turned into a team grouped together, grabbing ammo or grenades off each other when needed, and me as a medic healing everyone around. The berserker would be part of the group slicing everything around which was good cause as a medic I would use him as a tank, letting him keep my area clear so I can stay on top of healing, while at the same time making sure to keep healing him no matter how minor his wounds to keep a strength buff on him.
Now berserker do one of the two things only:
completely abandon the party cause in the 20s there so damage resistance than can almost solo a round as long as they keep moving and jumping or run to a specific cheap area on the map that covers their back and sides and spam follow me on the chat cause as long as they dont get surrounded they can take tons of damage head on and kill the zeds before they die. This is on suicidal by the way...
Both scenarios breaks teamplay and increases individual non berserk players chances at death significantly. And as I hear more and more people say over the chat "wow berserker is so op, im going to level one next" I sigh and tell myself that after I get the platinum trophy, I should move on to a different game.