-when you have to weapons in one slot and if one is empty when changing weapons from other slot you go back to the
empty weapon first
-when you accidentally pick up another pistol and then discard it you lose more than half the ammo
-unable to choose with which weapon to spawn at level 6
-no animation for changing firing modes(like in Battlefield 2142) although there is animation for turning on the flashlight
-unable to load single shells into hunting shotgun
-scope for SCAR when zoomed in is still not upgraded with better quality textures
-statistics of who killed what and how accurate
-hands are longer than they should be, something is off here, as is most apparent when reloading LAW
-you still automatically reload weapons when they are empty, you should at least have an option to turn this off, it causes a lot of unnecessary deaths.
-it is more than 2 times more cost effective to sell the hunting shotgun and then buy it again than it is to buy the ammo for it.
As you can see Agent Wilkes has full gloves, but ingame he has
fingerless gloves which makes me not want to use him, which I otherwise would.
This is a
simple matter of assigning already full gloves(like from Mr.Foster) to him, but for some reason Tripwire refuses to fix such a simple matter.
Continue the list...I'm sure I forgot something.