jesus christ wtf are you guys talking about?!?!
it's just an emitter attached to the grenade projectile, and the sprites emitted dont have any negative z axis movement, they just spawn and change size from a timed sizescale, and prolly use a subdivision scale to animate. stop argtuing about useless *** stuff, the sprites spawn where the emitter is when its event is called, be it in the air or on the ground.
you might wanna try some decaf.
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