Adding Sounds to my Map

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-MGS- Sniper

FNG / Fresh Meat
May 22, 2011
869
38
0
you need to start with a wav file import and add as an ambient sound, you can either trigger this in kismet or add as a looping constant ambient sound.


If you need a sound that plays to all players once then use the play sound in kismet
 
May 21, 2015
46
0
6
France
You can also use the AkEvent objects in Packages > Audio > Ambient, but you need to use Kismet to load the AkBank corresponding the the AkEvent you're using

A8dDq6P.png
 

Mundgodt

FNG / Fresh Meat
May 2, 2015
119
0
0
Copenhagen, Denmark
You need to be aware though. For some reason KF2 kills all ambient sounds in game, if your game volume is below 50%. A workaround for that is to increase your volume to 100% and turn down the game volume in the windows sound mixer.

Im playing with low volume because of skype and stuff, so its a problem for me at least :)