In the properties of an actor in UDK, under the movement category, there's a "Physics" dropdown menu with these options:
-PHYS_None
-PHYS_Walking
-PHYS_Falling
-PHYS_Swimming
-PHYS_Flying
-PHYS_Rotating
-PHYS_Projectile
-PHYS_Interpolating
-PHYS_Spider
-PHYS_Ladder
-PHYS_RigidBody
-PHYS_SoftBody
-PHYS_NavMeshWalking
What are each of these doing? I'm unable to find any documentation about it :S
-PHYS_None
-PHYS_Walking
-PHYS_Falling
-PHYS_Swimming
-PHYS_Flying
-PHYS_Rotating
-PHYS_Projectile
-PHYS_Interpolating
-PHYS_Spider
-PHYS_Ladder
-PHYS_RigidBody
-PHYS_SoftBody
-PHYS_NavMeshWalking
What are each of these doing? I'm unable to find any documentation about it :S