never noticed the guys throwing the javelin standing when they throw it?
http://www.youtube.com/watch?v=PMtrMhGDFtU
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never noticed the guys throwing the javelin standing when they throw it?
Hi everyone.
I've been playing this game since the old ut mod days, and it's still about the only other game I play besides CoH, because it's kicks that much ass.
However, I did notice a few tiny little things that I think would be nice if they were fixed.
I glanced through the idea compilation thread that's been stickied, and haven't seen any of these I don't think, so here they are.
1. Grenades: As of now, grenades make no sounds when they impact the ground to alert people of their presence. They should definitely make a metalic thud or something when they hit the ground or other objects. Also I think they should bounce at least a little bit... right now it seems as if they kind of stick to the ground instantly. And one more thing about grenades, your accuracy should defintely suffer if you throw one while running. They seem too accurate.
I've fired an M240B 7.62mm machine gun with red tracer rounds loaded about every 10. I saw them ricochet off the ground many times and often spin off at strange angles.2. MG tracer rounds: They ricochet off of everything at pretty much every angle...including the ground, which is not very realistic. If possible they should only ricochet off of hard things like metal, wood, or concrete, and only at small angles.
Can't say I disagree here. I was taught hand to hand combat for a very good reason...3. Fists: If your only weapon is a rifle, and your hand is shot causing you to lose your weapon, you should be able to use your fists to engage an enemy at close range.
This is rather annoying. But if you consider even the ability to find that sort of stuff amazing...you try to locate equipment that's been dropped in the weeds after you shot someone from 100 meters off...then I'm just glad we can get it at all.4. Weapon pickups: One thing I noticed, is that grenades always fall on top of pistols when people die. Which means if I want to pick it up, then I have to first drop my own grenades just to get to the pistol. It would be nice if this was fixed somehow.
If you are sitting on a quite battlefield, I agree. Otherwise, they could come running up, banging a drum and singing at the top of their lungs and you won't hear a damn thing. A battlefield is a very noisy place. Hell, I was in live fire exercises and I couldn't hear my own people moving up on me in full battle rattle.5. Footsteps: Soldiers carry around a lot of stuff (I'm sure WWII was no different), so I think we should hear more than just the the soldier's feet hitting ground when walking/running. The footstep sounds should have more in it... to account for all the things that shake/bounce around when a soldier runs.
Not really. The ground is usually soft enough that a rifle bullet flying at around 3000fps will usually drill into it even at pretty shallow angles.
What's really ridiculous is when you're behind a mound of dirt, and an enemy MG fires at you, and you see tracer rounds bouncing around everywhere.
It's good that most of my suggestions have been posted before.
Hopefully that means they will be implemented soon.
Also about the footstep issue, even if they aren't carrying a lot of stuff, you should at least hear your magazines and grenades making noises as they rattle around as you run.
Even without those the footstep sounds themselves are too quiet. Often times someone can be running or sprinting right behind you and you won't even notice.
I've thrown hand grenades. They don't bounce and they don't make any noise when they hit...at all. DoD grenades make noise, real ones don't.
If you are sitting on a quite battlefield, I agree. Otherwise, they could come running up, banging a drum and singing at the top of their lungs and you won't hear a damn thing. A battlefield is a very noisy place. Hell, I was in live fire exercises and I couldn't hear my own people moving up on me in full battle rattle.
I've fired an M240B 7.62mm machine gun with red tracer rounds loaded about every 10. I saw them ricochet off the ground many times and often spin off at strange angles.
Have you ever shot a tracer round? They bounce of sand for gods sake... at almoast 45" angle... We fired alot of them in the army and they ricochet all the time...
Yeah, but do they do this?
Or this?
Until I have evidence?
I'm using physics and common sense to explain things.
Seems to me that you're the one lacking substance behind your claims.
Maybe you should stop arguing until you start putting some thought behind your arguments.
Thank you.
I did that to show that the ricochets need some tweaking.
You have to be kidding.
Are you saying it's possible to hit yourself in the head by a rifle round that's been shot at a brick wall?
Last time I checked, metal objects rarely engage in elastic collisions with brick objects at those speeds.
But then maybe physics is all a lie, right?
You aren't using physics because you don't know the exact properties at play here.
And it used to be common sense that man couldn't fly.
Thank you.
Police officers have been shot and killed by their own bullets while trying to hit people that were in front of walls, shooting back. Bullets do that in real life.