The Wild Bunch 50 player server yesterday, Berezina map (enormously huge map, officially included in the last update, with Germans on the attack, and rounds lasting 40 minutes or something, it has working AT gun for Soviets).
I love this map and think it'a a mapping masterpiece BTW. I played it in all beta versions. I spent good part of my life on TWB server so I know how it plays too.
My ping was normal for a 50p server (80-110).
I took sniper, because I was first to pick weapons, and didn't play sniper for quite a some time.
Yesterday something was very obviously wrong with sniper hit registration. I don't know whether it was the map issue, the server issue, the 50p thing issue, the latest update issue, or what?
Simply put I could not kill anyone. I don't have illusions about my sniping prowess (or the lack thereof) but I cannot possibly be THIS bad. It was my impression the hit registration on longish distances on this map was completely random. 3-4 shots, same place, non moving target, nothing happens with first 3, 4th is a kill.
Anyone else noticed this? Berezina, 50p server, could be really really pushing the envelope of the code one bridge too far (pun intended)....
I love this map and think it'a a mapping masterpiece BTW. I played it in all beta versions. I spent good part of my life on TWB server so I know how it plays too.
My ping was normal for a 50p server (80-110).
I took sniper, because I was first to pick weapons, and didn't play sniper for quite a some time.
Yesterday something was very obviously wrong with sniper hit registration. I don't know whether it was the map issue, the server issue, the 50p thing issue, the latest update issue, or what?
Simply put I could not kill anyone. I don't have illusions about my sniping prowess (or the lack thereof) but I cannot possibly be THIS bad. It was my impression the hit registration on longish distances on this map was completely random. 3-4 shots, same place, non moving target, nothing happens with first 3, 4th is a kill.
Anyone else noticed this? Berezina, 50p server, could be really really pushing the envelope of the code one bridge too far (pun intended)....