Other than pay developers ridiculous royalties to make exclusives.
Just to be exclusive doesn't neccessarily include being ****ty. Again, I can't blame companies for the want to make money. Capitalism won the cold war, remember?
Also, as the internet has become fast enough, it freed small and/or independent developers from the "shackles" of distribution. While it's true that the tripple A titles usually don't click with me anymore (except RPGs and rockstar games), there's a huge offer of niche products and indi gems out there we have never seen before.
I for one am quite optimistic that there will be more and better games to suit my tastes, simply because the hurdle of getting a game out there shrunk away from having to produce a an actual good in a factory and delivering it globally (or at least, market wide) while having enough advertisments and publicity to get people interested, to simply word of mouth and a download server.
Actually, at least the indie scene right now works quite similar to how games spread when I was a wee little boy. Just that the schoolyard as the place to exchange and discuss games is replaced by the internet.
Also, if you can afford it, I severely recommend getting at least one other gaming plattform. I for one have a PC, a PS3 and a Wii (and an old PS2...) and what I noticed is that a game might be "meh" on a PC, it still can be quite good for a console, and not because of different standards and expectations, but because, for some reason, you play with a different mindset if you sit on your couch in front of your TV with a controller than if you sit hunched over your keyboard, close to the screen.
Also, I have played some games on multiple plattforms for various reasons, and while there are games that work better on the PC, like Dragon Age: Origins, there are others, like Saints Row 2, that work better on consoles.
So, conclusively, due to my gaming habits, which have changed in the recent years, "consolification" doesn't have this vibe of imminent doom for me.