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  1. W

    A solution to one hit, one kill problems

    I've seen one of the major complaints about realism mode being its far to easy to hit an enemy once and kill them, especially at the longer ranges. One possible fix for this is to change most kill types to bleedouts and then slow down the rate at which you bleed out and its effects. For...
  2. W

    Randomize the Standard Loadouts

    What I mean is by this is that sometimes my rifleman should spawn with 11 clips of bullets instead of 10 and sometimes he should spawn with 8. Sometimes he should have no grenades and sometimes one or three instead of two. This small bit of randomness gives the feel of some history behind your...