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Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
Description:
This is a two part mutator. I found ServerAds for KF1 limited using the built in messaging system so I created this to write directly to the HUD.
With the messages you have the option of choosing any RGB colour, text size/location/display time along with a few variables such as...
Unsure if this is a bug yet. MaxPlayer mutator is causing several linux dedicated server issues on CentOS 7.
Mutator: http://steamcommunity.com/sharedfile.../?id=675314991
I can still run the old version which was not updated for the new halloween kf2 v1056 server just fine without any errors...
Linux OS: Centos 7 64bit
Mutator in question: http://steamcommunity.com/sharedfile.../?id=675314991
Mutator is whitelisted.
Issue:
Subscribing the server to the KFMaxplayers mutator and using the mutator causes the server to be deranked.
Unsubscribing the server and manually installing the...
I ran multiple windows servers fine for weeks without any issues. I recently switched over to linux (CentOS 7) and not a day goes by where 1 or more servers don't go offline. Sometimes they stay up for a couple days, sometimes a couple hours. No errors in log. However this last line is...
Simple mutator to let players specify how much cash to toss instead of the built in 50. This mutator does not affect the game's version but exists alongside it for compatability.
Server line: ?Mutator=TossCash.TossCashMut
Console command: mutate tosscash <amount>
Download: TossCash.rar
Source...
Let Glow Sticks light the way!
Important:
This is a basic unfinished work in progress that uses in game assets except for a custom texture. They work, but there are a few things to note.
Glow sticks do not show up in the trader. I had this working perfectly offline. Online created some issues...
I'm in the process of making a new inventory item with a custom inventory texture. The texture works fine when I manually place the UPK file into my ...steamapps\common\killingfloor2\KFGame\BrewedPC folder.
When ran on a server, the texture comes up blank in the inventory. The upk downloads to...
Original RTD Mutator created by: matttthias
Found here: http://forums.tripwireinteractive.co...d.php?t=110720
This an extended version of RTD found above.
Version 201 Download:
Download: RTDMutSFv201.rar
Source: RTDMutSFv201_src.rar
Version 201 Changelog:
-Recompiled for KF2 v1040...
Instructions are in the readme.
Download: AdminCmdsV2.0.6.rar
V206 Changes:
-Fixed the following to work with latest KF2 v1050: LogAllWaves/LogCurrentWaves/SpawnZed/PlayerSpeed
-Changed how SpawnZed looks up zeds to prevent the wrong zed from spawning
-Removed error message from displaying if...
This mutator will restore all doors in the level within 20 seconds after each round ends. I used a 20 second timer to check whether or not the trader is active.
Mutator=MutRestoreDoors.MutRestoreDoors
Download: MutRestoreDoors.rar
Category: Code
Reproducibility: Always
Description: KFMutator.uc/Mutator.uc
function ModifyAI( Pawn AIPawn )
Gets called during offline solo play fine. No issues there.
Does not get called when used online on my server. The mutator itself is loaded, but the function is never called (...
Category: animation
Reproducibility: Always
Description:
Fire RPG7, very quickly interrupt the reload animation via switching weapons, melee bash, etc. Rocket Launcher will now show a RPG loaded without actually being reloaded. Notice in the screenshot that the magazine is 0 but weapon...
**This mutator will always disable perk progression**
This is my learning project. I do plan on adding more features down the road as I learn more about unreal script.
Version 1 Download:
See V2 Post
Currently the only way of using any of the commands is by being logged in as an Admin...
Map Name: KF-CommandPost
Description: Defense style with a building in the middle. See screenshots
Dev Stage: Beta
Version: B2
Download: Rar 6.72 MB (1.45MB compressed)
http://www.mediafire.com/download/tzs51t9p5ojpbsu/KF-CommandPost-B2.rar
KFGameini line:
[KF-CommandPost-B2 KFMapSummary]...
I am trying to change JumpZ and GroundSpeed of the pawn but nothing happens when it's called.
static function ModifyPlayer(Pawn Other)
{
Other.JumpZ = 0.1;
Other.GroundSpeed = 0.1;
}
I know the function is being called because when I put Other.HeadScale in there, the head size of the...
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