Weapon: KS-23M
Perk: Support
Function: Very high damage pump-action shotgun good for stunning and shredding big ZEDs. Lightweight making it a good fallback weapon or situation based weapon.
Additional Info: 4 round tube. Costs $1200. Weighs 3 or 4 blocks. Expensive ammo. Higher damage than the Boomstick.
Reasoning: A good high damage, low weight shotgun for when you can't afford the AA12 or Doomstick at the cost of low, expensive ammo. The low weight would make it a great option for a fallback weapon on very late rounds. Alternatively, instead of the buckshot shrapnel rounds, it would instead use the "Barricade" rounds. A solid steel slug round capable of going through an engine block. This would essentially be a great headshot weapon for big ZEDs, especially on Scrakes.
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Weapon: HRG Blevit (Devil's Pitchfork/Impossible Trident)
Perk: Firebug / Sharpshooter
Function: A dart rifle similar to the Helsing from Metro 2033. The rifle would have a detachable cylinder/box magazine filled with six fire plasma darts. Primary fire would simply shoot a dart, causing it to explode on impact setting the target on fire. Secondary fire toggles to a penetration mode, where the darts would go through multiple targets, stunning them and setting them on fire.
Additional info: HRG based off the Seal Squeal. Lower stun chance than the Crossbow. Costs $950. Weighs 6 blocks. Glows orange.
Reasoning: An attempt at adding an on-perk weapon for Firebug that does more than simply set things on fire. It functions more team based being able to stun ZEDs while still dealing DOT. The stun would end up leading straight into panic.
I feel like Firebug could use more "bullet" type weapons like the Mac-10 or Spitfire.
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Weapon: HRG Glacial Rifle (Dunno what to call this. I had other ideas, like calling it the Selene Rifle. Selene being the opposite of Helios.)
Perk: Survivalist / Commando?
Function: The Cryo version of the Helios rifle. Primary fire shoots Cryo plasma rounds with freezing build-up. Secondary fire emits a Cryo pulse similar to the Microwave Guns alt-fire. Pushes away ZEDs leaving them slowed with minor Cryo build-up. This would essentially be an upgrade from the Freezethrower, except with less AOE and more accuracy.
Additional Info: HRG based off the Helios Rifle(duh). Costs $2000. Weighs 8 blocks. Possible crossperk with Commando.
Reasoning: Adds more to the growing arsenal of the Survivalist. Freezes ZEDs making it easier for teammates to make headshots.
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Weapon: HRG Chimera
Perk: SWAT / Berserker
Function: Swaps between a Cryo mode or an EMP mode. Primary fire shoots Cryo bullets with low to medium Cryo build-up. Secondary fire toggles to EMP rounds that function like Berzerker's Teslauncher.
Additional info: Somewhat Similar to Hard Light from Destiny 2. HRG based off P90 SMG. Weighs 5 blocks. Costs $1300. Lower, more expensive ammo compared to the regular P90.
Reasoning: Yet another Cryo weapon, but also an EMP type weapon that isn't the Zerk's grenade. Great for supporting teammates that are getting overwhelmed by multiple big ZEDs.
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Weapon: HRG Bomby Gun
Perk: SWAT / Commando / Demolitionist
Function: An SMG the fires frag rounds similar to the pellets of the HX25 or Kaboomstick. Very effective against trash ZEDs but also against medium ZEDs.
Additional info: Loosely inspired by the Xenophage from Destiny 2
. HRG based off the Tommy Gun(duh). Costs $1100. Weighs 7 blocks. Lower mag size compared to the Tommy Gun. No self splash damage.
Reasoning: Multi-perk automatic explosive for easier trash disposal. Helpful for clearing out for some breathing room.
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I hope this is fine posting multiple ideas/suggestions like this. I don't really want to spam multiple comments. Sorry!