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Windows 7 x64 crash

Aznl89

Active member
Dec 18, 2009
34
0
Whenever I try to run killing floor I get

Runtime Error!

Program:
...am\steamapps\common\killingfloor\System\KillingFloor.exe

This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information.

I have an XFX 9500 GT, DX 11,10, and 9 drivers, c++ runtime libraries, latest sound and video drivers, and even tried compatibility mode. Should I reinstall KF? :confused:

Protection Fault:
Build UT2004_Build_[2004-11-11_10.48]

OS: Windows NT 6.0 (Build: 6002)
CPU: GenuineIntel PentiumPro-class processor @ 2793 MHz with 1023MB RAM
Video: NVIDIA GeForce 9500 GT (9562)

Texture PatchTex.Common.CreteWall: Serial size mismatch: Got 2, Expected 174986

History: LoadObject <- (Texture PatchTex.Common.CreteWall 29485494==29485494/45254311 29485492 174986) <- ULinkerLoad::preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class KFGUI.KFGUIController NULL) <- UObject::processEvent <- (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.AddInteraction) <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free

Log:
Log: Log file open, 01/09/10 00:29:16
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.0 (Build: 6002)
Init: Version: 3339 (128.29)
Init: Compiled: Nov 24 2009 12:25:51
Init: Command line:
Init: Character set: Unicode
Init: Base directory: c:\program files (x86)\steam\steamapps\common\killingfloor\System\
Init: Ini:KillingFloor.ini UserIni:User.ini
Init: Build label: Build UT2004_Build_[2004-11-11_10.48]
Init: Object subsystem initialized
Localization: No localization: KillingFloor.General.Start (int)
Log: nvd3dum.dll/NVIDIA GeForce 9500 GT
Log: Game class is 'KFCinematicGame'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 2.735000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: KFIntro.rom?Class=Engine.Pawn?Character=Corporal_Lewis?team=1?Sex=M?Name=TheBat
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 27257->27257; refs: 278630
Log: Game class is 'KFCinematicGame'
Log: Bringing Level KFIntro.myLevel up for play (0) appSeconds: 3.356000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Critical: Texture PatchTex.Common.CreteWall: Serial size mismatch: Got 2, Expected 174986
Critical: Windows GetLastError: The system cannot find the file specified. (2)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: Double fault in object ShutdownAfterError
Critical: LoadObject
Critical: (Texture PatchTex.Common.CreteWall 29485494==29485494/45254311 29485492 174986)
Critical: ULinkerLoad::preload
Critical: PreLoadObjects
Critical: UObject::EndLoad
Critical: UObject::StaticLoadObject
Critical: (Core.Class KFGUI.KFGUIController NULL)
Critical: UObject::processEvent
Critical: (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.AddInteraction)
Critical: UGameEngine::Init
Critical: InitEngine
Critical: FMallocWindows::Free
Critical: FMallocWindows::Free
Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int)
Exit: Exiting.
Log: FileManager: Reading 0 GByte 63 MByte 894 KByte 388 Bytes from HD took 0.513999 seconds (0.411999 reading, 0.102000 seeking).
Log: FileManager: 0.080000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 01/09/10 00:29:25