I'd like to have two mouse sensitivity settings in-game if possible, one that also allows tweaking when aiming through our weapon's iron sights or scope, and seperate from general head/body movement.
My suggestion is not aimed at wanting quicker panning with a weapon's gunsights, but actually an ability to make it slower and more precise if desired. Problem is most shooter games combine all our in-game looking to one mouse sensitivty adjustment. Certainly there are different rates of movement programmed by each weapon type in-game, which we've become familiar with in various shooter games; such as slower movement/panning with long-guns aimed, or when looking through scopes, but what I'd like to see would be a mouse sensitivity adjustment that gives a range/rate within these game-programmed limits, so that each player could dial-in their weapon's aimed panning to a greater degree, and tweaked for precision to each players specific hardware.
My suggestion is not aimed at wanting quicker panning with a weapon's gunsights, but actually an ability to make it slower and more precise if desired. Problem is most shooter games combine all our in-game looking to one mouse sensitivty adjustment. Certainly there are different rates of movement programmed by each weapon type in-game, which we've become familiar with in various shooter games; such as slower movement/panning with long-guns aimed, or when looking through scopes, but what I'd like to see would be a mouse sensitivity adjustment that gives a range/rate within these game-programmed limits, so that each player could dial-in their weapon's aimed panning to a greater degree, and tweaked for precision to each players specific hardware.
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