Demoman has significant limitations regarding reloading.
Firebug, has almost no such limitations.
Firebug vs Demoman with anything less than an m32?
Firebug vs Demoman even with m32 - the Demoman is useless for, what is it, 12 seconds while he reloads? Sure, he can pick another weapon but that still takes time and just delays the problem until later.
Demoman gets a one time shot, if he misses, he has to reshoot, which can be enough time for the enemy to get somewhere. Firebug just realigns his spray.
You excluded the advantages of Pipe Bombs which is what completely turns the tide against Firebugs. In your example, a level 5 Demo can have large amount of pipe bombs ready to set for defense line so he can take his 12 seconds to reload those 6 grenades into his M32. While I would find it odd for a Demo Perk to reload when things are heating up instead of using their secondary weapon until coast is clear; I will take that into account for a disadvantage for a Demo Perk. Anyways, looking at real games especially on Suicidal, I have my doubts that a Level 5+ Demo has not gained the knowledge on how to efficiently wield their weapons.
I admit, I am generalizing that the wielder of Demo are competent in contrast to your average trigger happy player. Unfortunately, I am going to stand on my point from personal experience that, like the previous poster stated, they don't aim head on; they aim for the terrain which causes area damage and understand the advantages of their weapon to wipe out horde of ZEDs.
Edit: I don't mean to push buttons on Firebugs, but they do have limitations when it comes to ammo. Even when they cautiously flame on, in Wave 9/10 they usually end up empty and resort to whatever secondary weapon they have.
5 gas canisters is not doing the trick, in my opinion.
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