Sort of. If I am not mistaken TWI are minority shareholders in Alex Inc.
@dextronaut: (That's what you get for tl;dr.)
I think you should just let TW do their job and quit wineing cause you cant lvl easy on doom. maybe now you will get some skill and you wont have to camp anymore.
It seems as though you just joined this forums so you can complain about doom.
And practically saying HAHA cause of an infraction is not cool
The U room has always been there since the mod version 2.0 you tosser.
@dextronaut: Definitely not new.
BioticsLab is a convoluted, multilevel, visually monotonous mess.
Yeah, getting confused in BioticsLab can't possibly have anything to do with the four (or is it five?) different stairways that connect the hallways into some kind of weird three-floor loop in which every place that isn't the U-room or that godawful cramped T-junction looks basically the same as every other place.
that doom map had problems. and everyone loved the map only because it was easy.
Yea, hopefully. Pluss that map was hella ez to lvl firebug or Demo on. get like 500 kills at wave 4this.
hopefully when it gets re-listed it won't be nearly as easy.
If you had been paying attention all this time, you'd realize that my post was not about how great D2F is, it was about how the problems it has are the same problems BioticsLab has, minus the twisty maze of corridors, all alike. I think they are both good maps, I just like BL less because it is easy to get lost in. Other than that, they're pretty much mechanically identical. The U-room is not any harder to hold than any of the places in D2F, and the only thing that made D2F any different at all was the elevator, which I have never observed to be the huge gamebreaker everyone says it is.sorry but i cant take you seriously. anyone who writes a mountain of text explaining the virtues of that doom map, yet cant find their way around bioticslab is in need of psychiatic help.
that doom map had problems. and everyone loved the map only because it was easy. the maps being fixed and it will be back on the whitelist soon so in the meantime try to not get your panties in a bunch.
Other than that, they're pretty much mechanically identical. The U-room is not any harder to hold than any of the places in D2F, and the only thing that made D2F any different at all was the elevator, which I have never observed to be the huge gamebreaker everyone says it is.
Other than that, they're pretty much mechanically identical.
have you ever gotten 700 kills on suicidal in biotics wave 6?So, why exactly is it not possible to level Firebug or Demo in BioticsLab? I can't say I've ever had a problem doing that, so I'm really curious as to what's stopping you. The blue room and the U-room present pretty much the same opportunity for that.
re: mechanical similarity. If you cannot distinguish between the concepts of "size and complexity" and "effective defensive strategy," then I don't know how to help you.
Crawlers and stalkers can get to you everywhere else, and if they aren't kept in check
This thread is stupid. It's two guys who have taken it upon themselves to defend BioticsLab from somebody who's not attacking it and talk about how much more 1337 they are than the OP, preventing everyone else who had anything to say about the topic from engaging in meaningful discussion.
This thread is stupid. It's two guys who have taken it upon themselves to defend BioticsLab from somebody who's not attacking it and talk about how much more 1337 they are than the OP, preventing everyone else who had anything to say about the topic from engaging in meaningful discussion.