I started to play again PC game called Stalingrad.
There is something interesting about gameplay. If tank or vehicle is destroyed, remains of them stay on battlefield as wrecks. RESULT:
They block path for vehicles. Its critical in small passages like streets or etc. Fighting in cities is also difficult, you can block streets by your own tank wrecks. Its like dragon teeth - antitank fence build for your enemy. It force you to change direction of attack sometimes on stronger positions of enemy.
But what about RO HOS? Is it possible to keep fresh wrecks in game? It could bring new experience for game itself. There is also another deal, is it too heavy for core of game? Maybe it could slow or crash game. I dont know.
Another hint:
Wreck are usable as cover for infantry or tank (you can hide vulnerable parts of your tank or just make smaller target from your tank). If you have flat area with trenches its much easier for advancing troops to reach enemy trench by using wreck by wreck as cover objects. On the begging there should be flat place easy to defend but in the middle of battle there should be tank wrecks.
Some picture from stalingrad game with wrecks:
You can see there possible use of wreck cover for infantry or blocking of path for vehicles, you must use longer way to cross the village:
fresh wrecks of different kind:
There is something interesting about gameplay. If tank or vehicle is destroyed, remains of them stay on battlefield as wrecks. RESULT:
They block path for vehicles. Its critical in small passages like streets or etc. Fighting in cities is also difficult, you can block streets by your own tank wrecks. Its like dragon teeth - antitank fence build for your enemy. It force you to change direction of attack sometimes on stronger positions of enemy.
But what about RO HOS? Is it possible to keep fresh wrecks in game? It could bring new experience for game itself. There is also another deal, is it too heavy for core of game? Maybe it could slow or crash game. I dont know.
Another hint:
Wreck are usable as cover for infantry or tank (you can hide vulnerable parts of your tank or just make smaller target from your tank). If you have flat area with trenches its much easier for advancing troops to reach enemy trench by using wreck by wreck as cover objects. On the begging there should be flat place easy to defend but in the middle of battle there should be tank wrecks.
Some picture from stalingrad game with wrecks:
You can see there possible use of wreck cover for infantry or blocking of path for vehicles, you must use longer way to cross the village:
fresh wrecks of different kind:
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