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These forums used to be a place where intelligent debate was above personal attacks. As we are a global community, this was especially true with regard to language and interpretation as this is a global community. Its sad to see us sink so low.
What you said.
@ Hipoc - I can see yourself and Hoak enjoy debating the finer points of ingame science, but you are not always correct, until you understand that alot of your points are opinions or more to the point, not suitable for a computergame, you will not be a truly happy boy.
I dont agree with aim zoom on principle. the science is shoddy and the debate for using it seems to be your preferance to make things easier "i am suggesting allot more zoom than that so we can actually play the game" . . . to give auto zooming rifles to me is silly.
/me awaits hoak multi quoting my post
I find it interesting when people feel the need to say " you need to make the game easier because your bad" when their illogical argument cant hold up without resorting to mud-slinging. Notice how i didn't insult you personally or call you "boy" to imply that you are a child and are not to be taken as seriously.
This is exactly that but in a condescending manner.
So please, enlighten me as to how zooming when I look down a rifle barrel is true to real life. If it can be proven to me I will happily agree its needed, but until I can see hard evidence I uphold my no zoom opinion.
"When doing research for ROHOS, we decided to do a scientific investigation into how the human eye works, and how large objects would need to appear on screen to be the same size as they would be in real life.
So please, enlighten me as to how zooming when I look down a rifle barrel is true to real life. If it can be proven to me I will happily agree its needed, but until I can see hard evidence I uphold my no zoom opinion.
There's your problem right there, you are thinking of it as "you are going from a natural view to a superhuman zoom, the eye can't do that!", but the opposite is infact true, the normal view (FOV-90) is actually the unnatural one, it's a superhuman "fish-eye" view, so aim-zoom does not give you supernatural zoom view, no, it takes you from an unrealistic zoomed out view to a normal human view.
Thing is, we are viewing the game-world on a screen, a very limiting thing that denies us all the perihial vision that we would normally have in the real world, to combat this, it's normal practice in FPS games to play in an unnatural and unrealistic FOV of 90 degrees (or there about), this view is not very realistic at all, and it makes everything appear much smaller than it is, and also makes it very hard to judge distances, but it's a needed tradeoff to give the player just a bit of the periphial vision he needs to navigate the game-world and see threats coming.
But it also creates a real problem with aiming, due to pixilation and everything appearing too small to begin with, we cannot match what a real person could see and shoot at in a game with a FOV of 90 degrees, it's putting us at an unrealistic disadvantage, and thats what Aim-Zoom tries to fix, it lets us have periphial vision when not aimed, and natural human sight when we need it the most, when we want to shoot something.
It's a tradeoff either way, we could just play all the time in a lower FOV and allways have a realistic vision, but then we would be denied periphial vision and thats neither realistic or good for gameplay.
We can also play allways useing a FOV of 90 and have our Periphial vision, but it will cost us the abillity to accurately judge distance and engage targets at ranges where we should be able to do so.
Or we can get both with aim-zoom, which technically is the most realistic option right now, but at the cost of needing the "zoom-in" effect that breaks immersion a bit.
Choose your poison, but if you want the most realism possible, Aim-Zoom is what you want, even if it does look a little silly, it is the best tradeoff in respects to mimicking human sight, allowing us both periphial vision, and propper human sight and the best concept of scale, current tech sadly wont let us have both at once, so we have to zoom in and out to get both.
I think its very clear we all require a 3 monitor setup.
But i take it you can see the argument for Aim-view now?
In my opinion they are adding this to help noobs shoot further.
You have just enraged the automzooming fanboys
I can see that it has evidence behind its use. I still dont condone its use.
No matter how you suger coat it, it is still going from 1 field of view (to maximise perif vision) to a zoom mode to make object appear as to real life on a 21" widescreen monitor. Who has a screen that small in this day and age. So its automatically invalid for alot of people.
I likes the stock RO way of IS, where your gun raised as it would irl any you fire, therefore no magical zooming (realistic or not).
Afterall, who playes a computer game to get realism.
In my opinion they are adding this to help people shoot further.
Who has a screen that small in this day and age.