I got a mod-idea, which might be cool to be relesed
Since there are Melee Weapons already included in KF it would be easy to make a Mod pased in Middle Age or Fantasy with Swords and Axes and this stuff. Make it all more focused on Melee and add some bows or maybe magic as ranged attacks. Change the Specimens a bit more to Zombies, espacially the Fleshpound would need some scenario-adjustment. I think you could make it even more detailed in tactics if you add shields with limited hitpoints, so there are some blockers in the front, behind them melee fighters with longer weapons like spears and behind them the archers. Limit the healing to one perk, which could be a priest who puts his hand on his fellows to raise their life a bit.
What do you think? Is it possible or is it wasted time?
Since there are Melee Weapons already included in KF it would be easy to make a Mod pased in Middle Age or Fantasy with Swords and Axes and this stuff. Make it all more focused on Melee and add some bows or maybe magic as ranged attacks. Change the Specimens a bit more to Zombies, espacially the Fleshpound would need some scenario-adjustment. I think you could make it even more detailed in tactics if you add shields with limited hitpoints, so there are some blockers in the front, behind them melee fighters with longer weapons like spears and behind them the archers. Limit the healing to one perk, which could be a priest who puts his hand on his fellows to raise their life a bit.
What do you think? Is it possible or is it wasted time?