- the characters lacked any depth (i liked that idea of the holo-britney though)
I thought she was top, an A.I. hologram luling the population into giving information by assuming the form of a re-assuring pop star- a pop star that turned out to be a brat. I quite liked the omar as it goes.
- certain storyline surprises were all too predictable
find that the case in every game I play. I don't look to video games for origional quality writing.
The coffee shop wars revalation was hardly mindblowing, neither was Leo's change of heart- but they weren't
terrible side storys.
- the cities were about as big as my garage
now be fair, seattle was the size of a shopping mall (albeit a v small one).
I loved the way in deus ex you could look back and see a tiny spec of a security robot you stealthed past about an hour ago.
- the Denton Brothers were gay
Gunther was a bit of a gimp himself.
- the endings were all pretty stupid and not satisfactory (although that was partially wanted)
They could have provided 2 alternatives to each ending - one as the particular faction promised, and one being the downside as prophesised by the other group. It could have hinged on whether you choose that path at the 11th hour (last level) or committed to it earlier. A missed opportunity I'd say.
yeah if you compare it to phaps the greatest game ever made then you 'l never be happy. But i still enjoyed it more than most other games at the time.
No-one who played the origional will be happy with DE3 either, it must be accepted that mow most large publishers with shareholders will pay lip service to the PC market, economically adapting releases that had the lucrative console market in mind.
it's just the way it is, and it wont be changing.