The D-Day he is talking about is an upcoming large scale ww2 game that is going to feature things like civilians, animal life, rain lifting the waterlevel, etc. pp. Basically everything you might think would be cool to have in a realistic ww2 game and a few things that you never even thought of when thinking of a game. All of that on historically accurate maps of course. I think they were talking about geerating the maps from topographical data, so they don't have tto be mapped individually and only those areas of specific interest (Carentan or something) would be decorated by hand.
Its all "Very, very (I mean VERY)" ambitious to say the least.
Heh, yeah ok, that definately has all my warning lights flashing, that just sounds way too ambitious, not only to make, but to run on any system too, rain raising water levels!? who would even want that?
One of INS's developers is a former dev of RO.
He is said to have departed from RO because it was watered down so much. Oh the irony. Well, I don't know him, nor do I know any real reasons, so I won't comment on that in here.
Ahh, well thats sweet irony for ya, pot to kettle, you sir, are black!
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