I must admit that this was probably never the intention of the designers, but I enjoy logging onto empty servers and just looking at the incredible jobs done by the mapmakers and the modders. I especially like searching the building interiors just to see the unique details that are so often added; a butchered hog in the kitchen, a cluttered desk in an office, and every so often a tinny, scratchy tune being played by a radio or phonograph.
Hochburg is easily my favorite in this regard. Everything is just so loaded with detail, it's a shame to ignore it long enough to shoot at the enemy. I half expect that if I press "Use" in the cathedral, my player would kneel and genuflect (well, maybe not the Russians). And the tombstones! You have to read the headstone markers for yourself.
Okay, so you're probably thinking by now that I'm a dork; I don't care. The guy who put rows-upon-rows of V-1 rockets inside the undistinguished-looking warehouse on the Vbase map didn't have to, but after my jaw dropped upon first seeing them I'm so glad he did. My sincere thanks to all those mappers and modders who put so much time into this game: It wouldn't be the same without you.
Hochburg is easily my favorite in this regard. Everything is just so loaded with detail, it's a shame to ignore it long enough to shoot at the enemy. I half expect that if I press "Use" in the cathedral, my player would kneel and genuflect (well, maybe not the Russians). And the tombstones! You have to read the headstone markers for yourself.
Okay, so you're probably thinking by now that I'm a dork; I don't care. The guy who put rows-upon-rows of V-1 rockets inside the undistinguished-looking warehouse on the Vbase map didn't have to, but after my jaw dropped upon first seeing them I'm so glad he did. My sincere thanks to all those mappers and modders who put so much time into this game: It wouldn't be the same without you.