ROOST is a fully realistic game with up to 64 players in one online game. But still that dose not mean it is anything like BF2. For one we have no aircraft. The devs tryed to add them at one point IE pre alpha and siad that they changed the game too much away from the ground war that the game was all about. BTW there is no US, or British teams in ROOST. IE it takes place all on the Eastern Front of WW2, so you got both Germans and Russians. But thats not a bad thing.
Currently we have over 23 maps that are all offical, and more than 20 weapons. The list is as fallows for weapons and vehicles:
Weapons:
USSR:
TT33
M91/30
M91/30 Scoped
M38 carbine
M44 carbine with fixed bayonet
SVT40
SVT40 Scoped
PPD40
PPSH41
PPS43
DP28
DT15 Note: only on the Universal Carrier/BA-64
RGD1 Smoke nade
F1 frag nade
M91/30 Bayonet
M44 Bayonet
SVT40 Bayonet
PTRD-41: This is the Russians main anti-tank weapon as it was all through WW2.
Germany:
Luger P08
Walther P38
Kar98k
kar98k Scoped
G41
G43
G43 Scoped
MP40
MP41
STG44
MG34
MG42: This is not stationary like it was in BF1942 it can be placed any where on the map by the man that carries it. BTW it has no hip shoot function like the MG34 dose.
Stielgranate 39
Stielgranate 41 Smoke nade
Kar98Bayonet
Panzerfaust: This is the Germans main anti-tank weapon as it was all through WW2. yes you can set the range your shooting at or just guss like most people do.
Both teams can use the fallowing tools for team work play:
Binoculars
Satchels: These are nothing like the C4, or TNT you got in BF games. It has to have it's rip cord pulled and then tossed into place mid combat. It's also a realistic 10KG satchel so watch it beacuse it has a huge kill zone. Good for dealing with obsticals, or takeing out tanks if your a crazy nut job like some players are LOL!
Atillery Radios: This is the only way to call in fire support on any map that has arty as an option for the Squad Leader. You have to find one of these, place the call and then wait for command to respond. Then and only then will it rain down shells from above. It works well and it's not like in BF2 where it was only like 4-5 shots then it was done. This arty is WW2 style! so it's 3-4 or sometimes 5 vollyes of 10 shells every 10 seconds. You can use it to cut off an enemy advance or even to kill enemy vehicles.
BTW you will hear your avitar call in the arty strike, then hear command respond in kind with a helpfull message at the top lefthand corner that will tell you if command accsepts your request or not. IE they have a limited number of strikes they can do per map, and if you use them all up to soon you will be in big truble down the line.
BTW all rifles/SMGs/pistols can be used as meele weapons with or without ammo. So your never out of the fight like you can be in BF. Most rifles also have Bayonets that you can use in combat as well to do bayonet charges, and or deal more damage to the enemy, for course at the cost of accuracy if you shoot with the thing on your weapon.
Nades can be tossed over or under hand. I never use the Underhand but I have tryed it and it can be usefull for getting the nade out on the ground faster without aiming mutch.
This game is a M rated game for a reason. IE we can lose our arms/heads/legs/feet, or even have the weapon we have shot out of our hands and have to stop and pic it up. BTW that dose not happen too often. Blood will also show up on dead bodies even if they have been there for some time.
There are also real taunts that are real caurse words in both German, and Russian.
As for vehicles we have the fallowing:
USSR:
BT-7: This tank can have 4 men ride on it's back side at any time during combat.
T-60: This has a 40mm AA gun armed with AP rounds and it is full atuo. It takes some getting used too but after a while you will be killing tanks in no time.
KV-1s
T-34/76: With correct turret I might add!
T-34/85
IS2
SU-76
Unversal Carrier APC: IE a Russian lend lease with a DT in place of the British Bren gun. It can hold a grand total of 4 troops plus one driver and gunner on the MG.
BA-64 scout car
Germany:
Panzer3
Panzer4F1
Panzer4F2
Panzer4G: This one will be in the game after the next patch for ROOST is out.
Panzer4H
PantherG
Tiger1
Stug3
Henomag APC: This can hold 6 troops plus one driver and on gunner on the MG.
As fare as vehicles go this game is way better than BF1942/BF2 ever was. We have engines that can be disabled mid combat, ammo stores that if hit will kill the vehicle instantly and even correct damage modeling for all of them. IE you won't see an APC lasting agenst a full on tank of any type or make for vary long. IE most tanks can kill them in one shot or in the case of the T-60 4/5 IE it has a AA gun for a main weapon.
BTW tanks and APCs/Scout cars all need more than one man to make them work the best. IE a good tank crew in an IS2/Tiger can own the whole map if your infantry don't take them out as soon as they get on the front line of combat.
There are also no silly looking flags on the maps to mark the places for people to cap objectives. Instead we have realsitc maps that show where everything of major importantce is even where our Squad Leader has palced arty, and rally points. BTW this map dose not show where your team mates are IE it only shows your location on the map with a Red triangle.
As fare as combat goes. MGs are a major issue for infantry only type maps. If one gets set up and is not dealt with soon it can and will take it's tool on your team. BTW all MGers can get ammo from anyone on the map on their own team. MGs are only limited to 1-2 spots per map most of the time. You won't have the BF2/BF1942 issue of everybody runing around with heavy MGs all day.
Snipers are another issue for infantry maps that have them. They not only have fully realsitic scopes but can use them to shoot targets fare beyond what any normal rifle can do. IE the semi-auto ones are even more deadly. But there are only ever 1-2 snipers per team on any given map. This keeps people from only spawning as snipers.
SMGs are bad news in close combat, but at longer ranges they tend to be good for suppresive fire only. IE it's not a good thing to have SMGs shooting at people that are more than 600 yards away. IE you will have a hard time hitting them. SMGs are also a limited class but in the case of the USSR for some maps they had entire platoons of MSG armed troops so watch our for those as it can be hard for the Germans to match that kind of fire power.
Semi-auto rifles are nasty! They can shoot twice as fast as any bolt action can but have more recoil. IE it's a game thing to help ballence things out. But these are vary limited.
Bolt-action rifles are the main stay of almost every map in the game. You will end up useing these the most often. They are reliable and accurate to over 800 yards. As you would expect all bolts are powerfull, and in large numbers can lay alot of rounds down range if needed.
Pistols are in limited supplys in ROOST. The only classes that have them or can choose the different types are SquadLeaders, or MGers. This way you don't get the stupid looking pistol matches that everybody dose in BF games alot. You won't see these in use too often in combat as MGers tend to use just that their MGs, and the Squad Leader will most likely stick to his SMG/Semi-auto rifle. Some times you will see a pistol beind used in a trench but thats it. Close range is what these are for, and a last line of defence as well.
You will also have to lead your targets a bit even when tanking. You can get your weapon shot out of your hand thought this is hard to do in ROOST, and is a rare event for most players that use cover. Of couse this means you will have to go back and pick it up, or find an enemy gun some where. BTW you will also need to pick up the correct ammo pouch for that gun too. BTW if you get shot in the legs you will start to limb, It's even modeled in therd person so everybody can see your in big trible. You will even slow down if hit in the legs when prone, or in a crouch.
BTW you can run and stay crouched at the same time. It helpes keep your profile low to the ground and can save your neck in combat. You can also lean around corners at any time and rest your weapon on any object. This goes for MGs too! you can palce them any where you like. On a table, on stairs, on the ground/floor, in windows, on fences, on busted up map statics even on other players that are crouched! It's fun and cool!
Well thats all I can think of to tell you BTW there are no X hairs and please don't go asking for them...............
Hope this helps.