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Level Design Cap Zone Removal

Find the ROLevelInfo using the actor search. Select the actor, go to properties, expand where it says "ROLevelInfo" and reduce the value for "NumObjectivesWin" by 2. It should read as 3, you will want to bring it down to 1 (this is because the engine counts in terms of integers, with 0 being the first number).

It reads 4 since there are 4 objectives and should be brought down to 2. In some cases the engine counts 0 as the first integer, in this case it doesn't. 4 is actually 4.
 
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