I have a bigger belly than Ins, so RO wins,
I'm kidding, I'm drunk anyway. Both are good in their own ways anyway, I wish luck to the to the Ins team. It's a huge undertaking to mod Source their own liking.
Shame they didnt just mod RO:O, would have saved a lot of time and been better overall. I've never really liked the source engine..RO engine is 10x better, has all the stuff INS has except penetration (although it is possible), netcode is better and feels more realistic, graphics..are less sci-fi and more real looking..all source has is decent bloom/hdr and stuff that gets in your way *ahem* sorry I mean "awesome" physics (lol). That commander thing is already in RO, but just doesnt show up on your hud..you have to press O to see that and read the texts..its a gimmick in INS and has no real impact on gameplay above what it does in RO. Suppose its more impressive designing it all by yourself though, so might be better for them long term getting a job designing games.
I quite enjoy INS sometimes though, but it just feels like RO in Iraq but slighly easier and much buggier.
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