Just thought of this. Since all guns in RO have a muzzle velocity past 330m/s the bullet should strike you before it hits you, especially when you are shot from a long distance away. We all know that.
Now, afaik we have two sounds for each gun: "close" and "distant". To achieve the effect described above... why not add half a second (or maybe less) of silence to the beginning of each "distant" sound? I know it's not the realistic way to do it, but it's easy and might work just as well.
Now, afaik we have two sounds for each gun: "close" and "distant". To achieve the effect described above... why not add half a second (or maybe less) of silence to the beginning of each "distant" sound? I know it's not the realistic way to do it, but it's easy and might work just as well.