A game that meets some of these criteria is coming it's called Spore.
I'm awaiting this game myself.
I know about spore, however it isnt entirely what i look for
I dont like the alienness about it, and the tribes-part is just a small part of the game, after wich you go to outer space and all that crap
Has anyone ever heard of the game called B.C? It was made for Xbox
(), but it had Peter Molineux's support but it got cancelled or at least 'paused' but ive never heard of it again. But it fits my description exactly, except for the fact that there were dinosaurs hehe
It was funny though how when a tribesmen got his arm ripped off the others laughed, as it was pretty common back then for people to get hurt seriously.
(Discovery once said the only career you could compare to being a Neanderthal is rodeo-clown, since they broke so much bones
Their average lifespan was around 30 years, before they'd die of natural causes, or earlier being killed in the hunt etc. However, they could take extreme amounts of pain, and continue walking with broken bones just because if they were not able to, they would have never survived in their harsh surroundings)
But in B.C you had to teach your people a language, and every other technique. You'd basicly start with 'empty pages', and teach them everything yourself.
You could order them to follow you, build huts and camps or process food and that stuff. Also they planned a living eco-system with everything you did having consequences on them: for example, if there were velociraptors in your vicinity limiting you in some way, you could try to kill them off ofcourse, with the danger of losing tribesmen. However, you could try to steal or destroy their eggs, and in that way slowly kill them off, or scare away or kill their favourite kind of food so they'd migrate somewhere else, but that would have other consequenses for your ecosystem etc.
The game was meant to progress from somewhere on a beach, to further inland etc.