The big deal is,
MG's calling for ammo can be instantly located without having to open the map and look for him.
Aural information about the locations of your teammates (calling help etc).
Being able to determine distance based on sound is a plus, let alone an addition to the immersion factor.
Now you know where to look when somebody call grenade.
Apart from costing the dev(s) some time, how many factors of the current system outweigh what i mentioned above?
MG's calling for ammo can be instantly located without having to open the map and look for him.
Aural information about the locations of your teammates (calling help etc).
Being able to determine distance based on sound is a plus, let alone an addition to the immersion factor.
Now you know where to look when somebody call grenade.
Apart from costing the dev(s) some time, how many factors of the current system outweigh what i mentioned above?
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