A few weeks ago while improving 'TractorWorks' for 50 players I had a sudden collapse of FPS on almost every recent version, beta2 onward. After double-checking all changes and SM culldistance settings, I have to believe it is malfunctioning APs. The image below shows one example. The question is, IF the AP is not visable in the editor, as the two on the left, does that mean the one "missing" represented by the red X is not working properly? It "is" there in the top or frame views, but in the 3d window, there are APs that only appear if I move the camera into the surrounding brushwork.
Another test was the 'nose to the wall' test I use. I position the camera right against the walls to gauge how the FPS respond. Along the left and center walls, the FPS are well over 100 while against the "missing" wall they are around 70, looking in the same direction. Another wall on the admin building...looking East is 70s, on the opposite side, looking West it is 200+.
Ideas? I am slowly recreating most APs with mixed results, as some are still not showing improved FPS.
Another test was the 'nose to the wall' test I use. I position the camera right against the walls to gauge how the FPS respond. Along the left and center walls, the FPS are well over 100 while against the "missing" wall they are around 70, looking in the same direction. Another wall on the admin building...looking East is 70s, on the opposite side, looking West it is 200+.
Ideas? I am slowly recreating most APs with mixed results, as some are still not showing improved FPS.