booooo
Scores aren't what make effective RO players here's why.
-Squadleader doesn't get any points for the team provideing VERY usefull smoke.
-axis team members have a free 5 points at the spawn if they want by running up to their machine gunner and endlessly reloading him.
-snipers and MG barely Ever get cap points (a full 10 for just standing there) although they provide very much needed support for the team.
-the defending team will most of the time have lower scores than attackers due to lower cap opportunities.
-engineers DON'T get any points for blowing objects and providing access to cap zone. They also Lose points for carrying out these tasks if some Team member smuck runs into the blast zone.
IF everyone only tries to get the highest points and thats it, the game would be a mess and totally unrealistic.
Scores aren't what make effective RO players here's why.
-Squadleader doesn't get any points for the team provideing VERY usefull smoke.
-axis team members have a free 5 points at the spawn if they want by running up to their machine gunner and endlessly reloading him.
-snipers and MG barely Ever get cap points (a full 10 for just standing there) although they provide very much needed support for the team.
-the defending team will most of the time have lower scores than attackers due to lower cap opportunities.
-engineers DON'T get any points for blowing objects and providing access to cap zone. They also Lose points for carrying out these tasks if some Team member smuck runs into the blast zone.
IF everyone only tries to get the highest points and thats it, the game would be a mess and totally unrealistic.