Oddly enough, I see a lot of people complaining about CoD2's damage. I've only had a problem with the glancing Rifle Shots, MG42 bursts, grenade damage (or more accurately, how it diminishes over a distance), and the Thompson damage seems to diminish almost completely at long ranges, regardless of the location struck. Apart from that though, they generally drop within a decent amount of shots. It's certainly better than a large majority of FPS released, but I still feel CoD3 being made by Trey only on the Consoles was a bad decision. Also, at least they're starting to add better features (IE concerning soft cover destruction). Oh well, I'm still waiting for UT2K7. Maybe not for the game itself, but rather the release and use of the U3 engine. <Drool.>