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Just remove the ability completely. The class is not supposed to be able to destroy tanks. It defeats the purpose of an anti-tank class and just bogs down gameplay.
ATM the satchel also represents bags of grenades and other improvised AT explosives. They should still have an effect on a tank, but completely destroying just doesn't work.
That is very true, however, with the current absence of no specific points on the tank that can be destroyed/damaged by them (MG, Turret, Crew, and the Engine, etc), they simply add to unneeded frusteration. At the most they should be disabling what they are placed on, instead of flat-out destroying a tank. Until those features are added, I stick by what I said and suggest that they do not destroy. Until the previously mentioned things are added, they should merely disable what already can, those being the tracks and engine.
Sure, the satchel is a bit unrealistic, but it creates a realistic battlefield.<snip>
There is a very easy solution to this without doing something silly like taking the BA-64 out of the game because it is "too powerful" (if it's so powerful, why didn't the Red Army use it all the time?):I'd agree with you more or less, if it wasn't for the combination of satchel and BA-64 creating probably the most gamey and ridiculous situation in the entire game.
There is a very easy solution to this without doing something silly like taking the BA-64 out of the game because it is "too powerful" (if it's so powerful, why didn't the Red Army use it all the time?):
Have a hull MG, and have the hull MG shoot the BA as it's approaching. This will take out its engine, and the infantryman has to jump out to satchel, at which point the hull MG can kill him.
This can be made even more effective if the BA is made a bit more vulnerable to machineguns (at least in the engine block), and if something is added to encourage team-tanking, or allow the driver to use the hull MG or something.
Sure, the satchel is a bit unrealistic, but it creates a realistic battlefield. Maybe instead of complaining about satchels, you guys should examine actual World War II combined arms tactics instead of trying to feel invincible inside your tank. There is a reason that tanks didn't advance into urban areas or trench networks on their own.