I see a problem with many attack/defend defend maps. The mappers always seem to place the spawn point far behind the objective you are supposed to defend.
In reality, should the defenders START at the defend point and THEN have to move up to it to reinforce it? Can you not make the initial spawn at the defended area and move it back for the rest of the game? I just briefly toyed with the SDK, but this seemed possible to me.
In reality, should the defenders START at the defend point and THEN have to move up to it to reinforce it? Can you not make the initial spawn at the defended area and move it back for the rest of the game? I just briefly toyed with the SDK, but this seemed possible to me.