Hey I have a question for you guys,
Since ROOST came out I've basically had to force AA and AF on my video card to make this game look pretty, it's mostly to get rid of the "blurring" and jaggies. Well, if I don't reboot once after 4-5 startups of ROOST I always get a blue screen telling me that windows halted action so not to damage the hardware etc. No damage is ever done, at least to my knowledge.
Basically my point is that turning on all this AF and AA gets to be really annoying especially when you just want to jump in and play a couple of rounds. I have to turn it off as well when I'm done playing. It's just annoying micro-managment. So I was wondering if any sort of AA or AF options are planned to be implemented in ROOST at some point? Is there some sort of engine limitation or something that has already prevented you guys from doing this?
When playing the mod the graphics were top notch in regardess to the absence of the above issues, I never had to force anything on my vid card prior to firing that up. With ROOST the graphics are basically the same (in a good way) but I have to do extra work now to get it looking good. By no means will it stop me from playing RO, but it would be nice to set the AA and AF options in game once and for all and not have to worry about arming it before hand everytime I want to play.
Anyone else have to do the samething?
And by the way.....congrats devs over the last couple of months since ROOST came out this is basically the only game I play now, nothing else keeps my attention. I have another quick question for you, but if it's "private" than I understand if you can't really give the info out.
But I was wondering how many copies of RO would you say you sell in a day/week??
Since ROOST came out I've basically had to force AA and AF on my video card to make this game look pretty, it's mostly to get rid of the "blurring" and jaggies. Well, if I don't reboot once after 4-5 startups of ROOST I always get a blue screen telling me that windows halted action so not to damage the hardware etc. No damage is ever done, at least to my knowledge.
Basically my point is that turning on all this AF and AA gets to be really annoying especially when you just want to jump in and play a couple of rounds. I have to turn it off as well when I'm done playing. It's just annoying micro-managment. So I was wondering if any sort of AA or AF options are planned to be implemented in ROOST at some point? Is there some sort of engine limitation or something that has already prevented you guys from doing this?
When playing the mod the graphics were top notch in regardess to the absence of the above issues, I never had to force anything on my vid card prior to firing that up. With ROOST the graphics are basically the same (in a good way) but I have to do extra work now to get it looking good. By no means will it stop me from playing RO, but it would be nice to set the AA and AF options in game once and for all and not have to worry about arming it before hand everytime I want to play.
Anyone else have to do the samething?
And by the way.....congrats devs over the last couple of months since ROOST came out this is basically the only game I play now, nothing else keeps my attention. I have another quick question for you, but if it's "private" than I understand if you can't really give the info out.
But I was wondering how many copies of RO would you say you sell in a day/week??