Well were have you guys been? How do you expect to know if the player will play well in your unit if you have never played with them before. What good is a tryout when that may mean nothing in a larger context?
Hell, I have even heard you guys chatting on TS, and it was mostly just chatter when I was on.
One thing that always bugged me about clan groups is calls for recruitment.
Do you not watch people and then ask them if they want to join? If someone just asked do you guys tell them to put on a clan tag asap?
What standards do you expect to meet for the player for example?
If the player says "I expect you guys to be able to work together as a team" would you be able to hold that bargain on your end?
Would you be offended if a player asked you to do something instead of the other way around?
This isnt a specific dig at CIA or CORE, which seem to be one entity play wise, but at a lot of the "clans" or squads etc that are running around.
They may or may not have a server, and they just ask people to tag up out of the blue, without having played with the person for more than 1 match.
What do you use to determine if someone is good? Is it because they have a lot of points? Is it because you see them getting kills? Is it because they follow orders?
Unlike COD for example were I could go around and kill 3-4 people, and that meant we win, many games were I have 100 points, maybe 10 of them would even come from kills and most come from being the cap zone and not getting my head shot off.
Is that what you are looking for? Are you looking for the deathmatcher that runs around, gets 2 kills and dies every 2 minutes?
What is your goal?
Are you looking for a mature player that works hard and works together, but may not be the highest scorer or best killer?
for example, I was playing around on a server called 9thfs, and I joined the server and all of them for over 3 rounds were in the middle to bottom of the players, and teams with them stacked on their side were not more likely to win.. this doesnt put a lot of faith in them as a team when they go "buzz would you like to join" because I dont want to join a team of losers.
So, when it comes to you guys, how does someone know that you are right for them when the most they remember playing with you was in the Mod on Jucha? Or on your server the most common individuals were from CIA such as Paulski or stilleto.
I dont know, just bugs me a tad when I see aggressive advertisement for a group that if you joined it you as a player have no guarentee that you would even have a unit to play with other than for fun, which can be the point, it would be just nice to have that up front.
Just some stuff to think about, and not so much a criticism, but before the full version came out I talked to CoreNA Capitan about joining the unit if you guys were still interested, and several criteria were met for this decision from my end, and hopefully the decision from his end.
1. I had played on the server a LOT, and I was relatively skillfull at the mod.
2. I had seen that when CORENA + CIA were on one team they did well together
3. The banter on teamspeak wasnt really related to the game at hand, but I chalked that up to being that there wasnt really a competitive scene for the mod.
So I sat back and said "is this a crew I would join" and I said that I would if the full version came out you guys would have first dibbs so to speak.
Now that I have played the full game for a month or so, and I havent seen the server filled except ocasionally,I have yet to log in when teamspeak was active, and I dont think I have even played with you MajPain or Capitan (does he even have this game) and I THINK I have seen Amerikaner ONCe on a server, though I often see stilleto and paulski on other servers.
There is a lot more to clanning I think, or at least successfull clanning, then having people sign up on a web site.
Oh well, my rants over, sorry for derailing the thread I just got a lot out on the table and its probably not even the right thread for it. Sorry for wasting your time!